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Sustainer of the Realm
{2}{W}{W}
Creature -- Angel
2/3
Flying
Whenever ~this~ blocks, it gets +0/+2 until end of turn.

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name expansion rarity artist flavor text original text image
Sustainer of the Realm Jumpstart: Historic Horizons common Mark Zug You may break her shield, but you'll never break her spirit. Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Iconic Masters common You may break her shield, but you'll never break her spirit. Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Duel Decks Anthology, Divine vs. Demonic uncommon You may break her shield, but you'll never break her spirit. Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Duel Decks: Divine vs. Demonic uncommon Mark Zug You may break her shield, but you'll never break her spirit. Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Seventh Edition uncommon Mark Zug You may break her shield, but you'll never break her spirit. Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Urza's Legacy uncommon Greg Staples "The harder you push, the stronger we become."
--Radiant, to Urza
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

Abilities (click to find cards with that ability):
Flying (1896)
Whenever ~this~ blocks, {effect} (24)
It gets +0/+{n} until end of turn (12)


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