New search
Ghor-Clan Rampager
{2}{R}{G}
Creature -- Beast
4/4
Trample
Bloodrush -- {R}{G}, Discard ~this~: Target attacking creature gets +4/+4 and gains trample until end of turn.
Pyrewild Shaman
{2}{R}
Creature -- Goblin Shaman
3/1
Bloodrush -- {1}{R}, Discard ~this~: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if ~this~ is in your graveyard, you may pay {3}. If you do, return ~this~ to your hand.
Rubblebelt Maaka
{3}{R}
Creature -- Cat
3/3
Bloodrush -- {R}, Discard ~this~: Target attacking creature gets +3/+3 until end of turn.
Rubblehulk
{4}{R}{G}
Creature -- Elemental
*/*
~this~'s power and toughness are each equal to the number of lands you control.
Bloodrush -- {1}{R}{G}, Discard ~this~: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Scab-Clan Charger
{3}{G}
Creature -- Centaur Warrior
2/4
Bloodrush -- {1}{G}, Discard ~this~: Target attacking creature gets +2/+4 until end of turn.
Scorchwalker
{3}{R}
Creature -- Elemental
5/1
Bloodrush -- {1}{R}{R}, Discard ~this~: Target attacking creature gets +5/+1 until end of turn.
Skarrg Goliath
{6}{G}{G}
Creature -- Beast
9/9
Trample
Bloodrush -- {5}{G}{G}, Discard ~this~: Target attacking creature gets +9/+9 and gains trample until end of turn.
Skinbrand Goblin
{1}{R}
Creature -- Goblin Warrior
2/1
Bloodrush -- {R}, Discard ~this~: Target attacking creature gets +2/+1 until end of turn.
Slaughterhorn
{2}{G}
Creature -- Beast
3/2
Bloodrush -- {G}, Discard ~this~: Target attacking creature gets +3/+2 until end of turn.
Viashino Shanktail
{3}{R}
Creature -- Lizard Warrior
3/1
First strike
Bloodrush -- {2}{R}, Discard ~this~: Target attacking creature gets +3/+1 and gains first strike until end of turn.
Wasteland Viper
{G}
Creature -- Snake
1/2
Deathtouch
Bloodrush -- {G}, Discard ~this~: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Wrecking Ogre
{4}{R}
Creature -- Ogre Warrior
3/3
Double strike
Bloodrush -- {3}{R}{R}, Discard ~this~: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Zhur-Taa Swine
{3}{R}{G}
Creature -- Boar
5/4
Bloodrush -- {1}{R}{G}, Discard ~this~: Target attacking creature gets +5/+4 until end of turn.
New search