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Experiment One
{G}
Creature -- Human Ooze
1/1
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than ~this~, put a +1/+1 counter on ~this~.)
Remove two +1/+1 counters from ~this~: Regenerate it. (The next time ~this~ would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Mindless Automaton
{4}
Artifact Creature -- Construct
0/0
~this~ enters with two +1/+1 counters on it.
{1}, Discard a card: Put a +1/+1 counter on ~this~.
Remove two +1/+1 counters from ~this~: Draw a card.
Runaway Steam-Kin
{1}{R}
Creature -- Elemental
1/1
Whenever you cast a red spell, if ~this~ has fewer than three +1/+1 counters on it, put a +1/+1 counter on ~this~.
Remove three +1/+1 counters from ~this~: Add {R}{R}{R}.
Sawtooth Thresher
{6}
Artifact Creature -- Construct
1/1
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from ~this~: It gets +4/+4 until end of turn.
Spinal Parasite
{5}
Artifact Creature -- Insect
-1/-1
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from ~this~: Remove a counter from target permanent.
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