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Aminatou, the Fateshifter
{W}{U}{B}
Legendary Planeswalker -- Aminatou
3
[+1]: Draw a card, then put a card from your hand on top of your library.
[-1]: Exile another target permanent you own, then return it to the battlefield under your control.
[-6]: Choose left or right. Each player gains control of all nonland permanents other than ~this~ controlled by the next player in the chosen direction.
~this~ can be your commander.
Bloodhill Bastion
Plane -- Equilor
Whenever a creature enters, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Deadeye Navigator
{4}{U}{U}
Creature -- Spirit
5/5
Soulbond (You may pair ~this~ with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as ~this~ is paired with another creature, each of those creatures has "{1}{U}: Exile ~this~, then return it to the battlefield under your control."
Dread Slaver
{3}{B}{B}
Creature -- Zombie Horror
3/5
Whenever a creature dealt damage by ~this~ this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Journey to Eternity
{1}{B}{G}
Legendary Enchantment -- Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return ~this~ to the battlefield transformed under your control.
Ruin Ghost
{1}{W}
Creature -- Spirit
1/1
{W}, {T}: Exile target land you control, then return it to the battlefield under your control.

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