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9 results - Link to this list
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Barkhide Troll
{G}{G}
Creature -- Troll
2/2
~this~ enters with a +1/+1 counter on it.
{1}, Remove a +1/+1 counter from ~this~: ~this~ gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Festercreep
{1}{B}
Creature -- Elemental
0/0
~this~ enters with a +1/+1 counter on it.
{1}{B}, Remove a +1/+1 counter from ~this~: All other creatures get -1/-1 until end of turn.
Servant of the Scale
{G}
Creature -- Human Soldier
0/0
~this~ enters with a +1/+1 counter on it.
When ~this~ dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on ~this~.
Shinewend
{1}{W}
Creature -- Elemental
0/0
Flying
~this~ enters with a +1/+1 counter on it.
{1}{W}, Remove a +1/+1 counter from ~this~: Destroy target enchantment.
Skeleton Scavengers
{2}{B}
Creature -- Skeleton
0/0
~this~ enters with a +1/+1 counter on it.
Pay {1} for each +1/+1 counter on ~this~: Regenerate ~this~. When it regenerates this way, put a +1/+1 counter on it.
Spike Cannibal
{1}{B}{B}
Creature -- Spike
0/0
~this~ enters with a +1/+1 counter on it.
When ~this~ enters, move all +1/+1 counters from all creatures onto it.
Spike Drone
{G}
Creature -- Spike Drone
0/0
~this~ enters with a +1/+1 counter on it.
{2}, Remove a +1/+1 counter from ~this~: Put a +1/+1 counter on target creature.
Vebulid
{B}
Creature -- Phyrexian Horror
0/0
~this~ enters with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on ~this~.
When ~this~ attacks or blocks, destroy it at end of combat.
Walking Archive
{3}
Artifact Creature -- Golem
1/1
Defender (~this~ can't attack.)
~this~ enters with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on ~this~.
{2}{W}{U}: Put a +1/+1 counter on ~this~.

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